Header image for the team page, showing the Womenize team and volunteers on our stage
Picture of Ruth Lemmen

Ruth Lemmen

(she / her)

Co-Founder of Womenize! / Project and Program Manager / Consultant

Ruth is Co-founder and Ambassador of Womenize!, and has spent years building bridges between indie studios, institutions, funding bodies, and talent. From shaping international programs and juries to supporting small teams through complex decisions, she brings clarity where things often feel overwhelming. She works as a systemic coach, mediator and consultant for teams, companies and individuals and as a project and program manager, the later mostly with the indie game development scene.
Since its start in 2022, Ruth is involved in the strategic development and programing of the Indie Games Residency THE RABBIT. She also works as an expert for the European Commission for various European funding programs (Horizon 2020, Creative Europe). From 2006-2013, Ruth worked for the Bundesverband Interaktive Unterhaltungssoftware e. V. (BIU), the German Games Industry Association now called game. There she was responsible for the project management division and, among other things, for the strategic development of gamescom, the world’s largest trade fair show for interactive entertainment.

Picture of Michael Liebe

Michael Liebe

(he / him)

Co-Founder of Womenize! / Fundraising & Strategy Consultant for SME Game Studios / University Lecturer / Keynote Speaker

Michael is CEO & Founder of Booster Space, the company that initiated Womenize! Games and Tech, as well as gamesweekberlin and VR NOW Con, and is responsible for all things consultancy and fundraising.
In the times before founding Booster Space, he co-initiated the indie games and art festival A MAZE., the Digital Games Research Centre of the University of Potsdam (DIGAREC) as well as the Computer Games Collection of the European Media Studies at the University of Potsdam, the European Masters program, Ludic Interfaces and the games:net berlinbrandenburg. Until 2012 he was Advisor – New Media at the Medienboard Berlin-Brandenburg and responsible for consulting on public funding and networking in the German capital region.
He holds an M.A. in European Media Studies, is an advisor and jury member, and works regularly as a university lecturer. The most recent consultancy clients include TALES of Us (game production), Konzerthausorchester Berlin (Twitch concept), Mimunga (publishing project management). He also acts as Outreach Games Europe lead for Kickstarter, where over the past years has worked with more than 1.000 projects, with a funding goal success rate of about 90%.

Picture of Madeleine Egger

Madeleine Egger

(she / her)

Head of Womenize! / Editor / Mental Health Advocate

Madeleine joined Booster Space in 2019, initially working in Business Development and Sales and contributing to the organization of gamesweekberlin and other industry projects. As Head of Womenize!, she is responsible for the development of the initiative, leading and working with the Womenize! team, and overseeing the annual conference in Berlin, its content and community activities. She is also the Editor of Womenize! – Inspiring Stories, our interview series featuring people from across the games and tech industry.
Furthermore, Madeleine has moderated panels and live conversations on a couple of occasions and curates panels for other industry events. Her interests include mental health, wellbeing and the human side of working in the games and tech industry. Before joining Booster Space, Madeleine worked as a Sales & Event Manager at GamesMarket, a B2B publication for the games industry.

Picture of Jacky Martin

Jaqueline “Jacky” Martin

(she / her)

Project Manager Womenize! / Founder & Creative Director at Gentleland / Game Funding & Kickstarter Expert / Speaker & Lecturer (UI/UX) at Designschool Schwerin

As Project Manager for Womenize!, Jacky is responsible for project coordination, event and program development, especially for our  Masterclasses.
Jacky is also the Founder of Gentleland and Co-founder of Tinker eG, with a background that bridges technology, business, and game development. With a degree in Computer Science and a thesis focused on the SUP-INF algorithm for Presburger Arithmetic, she began her game industry career as a Unity Store publisher before expanding into publishing, marketing, and product strategy.
Jacky has created pitches for real estate agencies, publishers, grants, and startups, consulted Switzerland’s largest music festival on a gamified online platform, and has been credited on 20+ games for art creation and marketing efforts. Jaqueline also served as former CMO for “Sacred: Last Pixel of Ancaria”, former Art Lead in a mid-sized production of 40+ people, and is currently a lecturer for UI/UX at the German Designschool for Games & Graphics. As a mentor, she has supported developers through IGDX, Stiftung Digitale Spielekultur, and COCONAT.

Illustration of Haniyeh Sam

Haniyeh Sam

(she / her)

Research Assistant

Haniyeh is a Berlin-based game designer and Research Assistant at Womenize!, currently pursuing her Bachelor’s in Game Design at the University of Europe for Applied Sciences. Her background blends creative design with electrical engineering, which enables her to explore where art, technology, and storytelling meet through experimental games, interactive installations, and unconventional forms of play.
When she’s not building her own games or collaborating in game jams, she loves staying connected to the wider games community, often volunteering at events like A MAZE., Games Ground, and gamescom. As a Women in Games Ambassador, she is passionate about supporting women and queer folks in the industry and helping shape welcoming, inclusive spaces for creative experimentation.

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