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Meet these Speakers at the next Womenize! event

We’re currently working on our program for this year’s conference on June 3, 2026 in Berlin.

More details will be shared soon, but we’re happy to already announce our first confirmed speakers.

Promo banner for the Womenize! event on June 3, 2026 in Berlin

SPEAKERS 2026

Mafalda Duarte (she/her) is a Studio Director, Producer, and international community leader with a background in game development, transmedia storytelling, and studio leadership. Formerly Studio Director at Telescope Game Studios in Potsdam, she worked on multiple projects for the “Whale Singer” story universe and an award-winning demo for the new IP “Summer Camp”.

She is the current Chair of IGDA Berlin and a Board Member of IGDA HQ, where she supports global community initiatives and inclusive industry practices. A Women in Games Ambassador since 2020, she has also served as the program’s Coordinator since 2021, ensuring every ambassador is supported with the tools and materials needed to make an impact.


Speaker picture of Anna Gruzina, Product Manager at Innogames

Anna Gruzina (she/her) is Product Manager at InnoGames, working on “Heroes of History”, a strategy RPG in mobile gaming.

With 17 years of marketing experience across gaming, entertainment, and publishing, she made a deliberate move into product leadership and now works at the place where user acquisition and product thinking meet. She unpacks what changes, and what surprisingly doesn’t, when you cross that line.


Speaker picture of Irene Preuss, Indie Game Developer & Marketing / Community Specialist

Irene Preuss (she/they) is an Indie Developer and Indie Games Marketing Specialist with 9 years experience in the games industry, currently member of the cooperative Roost Games working on “Cat Cafe Manager 2: Big City Bliss”.

Irene is also PR Director for The Rabbit Indie Games Residency and mentor for the Press Start founding grant. Irene has previously worked at Happy Broccoli Games (“Kraken Academy!!”) and Torpor Games (“Suzerain”, “The Conformist”).


Speaker picture of Candela Ayala Vizán, Partner and Influencer Manager at Gameforge

Candela Ayala (she/her) is part of the Partner & Influencer Marketing squad, where she crafts campaigns that hit different. Her mission: make sure creators have an awesome time streaming and building content around Gameforge titles, while keeping the community vibes strong and alive.

She first joined Gameforge back in April 2011 as part of the Community Management crew, diving deep into player support and becoming a familiar presence for communities across “Ikariam”, “OGame”, “Metin 2”, and more.

In 2022, she leveled up into the Partner & Influencer team, where she now helps creators thrive, builds cool collabs, and opens up new opportunities for anyone passionate about Gameforge games. Think of her as a bridge between the games and the people who bring them to life.


More speakers will be announced soon! Subscribe to our newsletter to get notified!

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We come from Kreuzberg, Berlin, and develop brands, curate programs and execute them on-site. It’s like thinking with a thousand heads and speaking with a thousand mouths. Online networks, start-ups, developers, politics, media and cultural leaders come and listen. We are experts for Kickstarter. We do love this shit.

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