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Quick overview of the sessions for Womenize! 2026.

Please return to our main program page to see all sessions with detailed descriptions:

SEE PROGRAM (FULL VIEW)

10:00 – 10:15 am

WELCOME
Madeleine Egger, Ruth Lemmen, Joscha Neumann and Lissandra Haulica, Salle Boris Vian (Main Stage)

10:15 – 10:45 am

You Are Not Your Job Title: The Transferable Power of Game Makers
Kelly Vero, Salle Boris Vian (Main Stage)

11:00 – 11:45 am

Behind the Hype: What It Really Means to Manage Communities
Candela Ayala VizΓ‘n
, Salle Boris Vian (Main Stage)

11:00 – 12:00 pm

Not a Syndrome, a System: Who Benefits from When You Feel Like an Imposter?
Isabella Spitznagel, Casilda de Zulueta, Leonie Wolf, Salle Ganeval (Workshop room, 2nd floor)

11:00 – 12:30 pm

Create, Play, Iterate: Let’s Make a Game in 90 Minutes
Anne Sauer, Salle Gauguin (Masterclass Room, 2nd floor)

12:00 – 12:30 pm

Tools for Effective Change: Lessons from 2 Decades in the Machine
Lavendel Kranz, Salle Boris Vian (Main Stage)

12:30 – 1:30 pm

LUNCH BREAK

1:30 – 2:00 pm

In Between Chapters: Reinventing Yourself When the Path Isn’t Clear
Mafalda Duarte, Ruth Lemmen, Salle Boris Vian (Main Stage)

1:45 – 2:45 pm

Conscious Design: Translating Personal Values into Content
Ivonne Vaziri-Elahi, Salle Ganeval (Workshop room, 2nd floor)

1:45 – 3:45 pm

10 Things You Need to Know to Successfully Release Your Indie Game
Irene Preuss, Salle Gauguin (Masterclass Room, 2nd floor)

2:15 – 3:00 pm

Leading LiveOps: Product, Production, and the Reality of Running a Live Game
Olivia Trigg-Simpson, Valeria Spirande,, Salle Boris Vian (Main Stage)

3:00 – 4:00 pm

Allies in Action: Building a Safer Gaming Industry Together
Faith Carriere, Rapahel Stange, Salle Ganeval (Workshop room, 2nd floor)

3:00 – 3:45 pm

Be Queer, Make Games – Queer Perspectives on Making Games
Shelley Graf, Matthias Riemensperger, Kenneth (Rico) Norwood, moderated by Beck NiederlΓ€nder, Salle Boris Vian (Main Stage)

4:00 – 4:45 pm

Lost in Translation: What Marketing and Product Get Wrong About Each Other
Anna Gruzina, Salle Boris Vian (Main Stage)

4:00 – 5:30 pm

Game-Ready Art – Making It Work In-EngineΒ 
Theresa Schlag, Salle Gaugion (Masterclass Room, 2nd floor)

4:30 – 5:30 pm

Ready to Launch? The Ultimate Launch Checklist!
Jaqueline Martin, Salle Ganeval (Workshop room, 2nd floor)

5:00 – 5:45 pm

The Art of Voice in Games: Exploring Performance, Localization & Interactive Storytelling in Game Development
Lynne Glaner, Robyn Pacetti, Filip Cholewczynski, Salle Boris Vian (Main Stage)

6:00 – 8:00 pm

NETWORKING SESSION

SEE PROGRAM (FULL VIEW)
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ABOUT THE ORGANIZER

We come from Kreuzberg, Berlin, and develop brands, curate programs and execute them on-site. It’s like thinking with a thousand heads and speaking with a thousand mouths. Online networks, start-ups, developers, politics, media and cultural leaders come and listen. We are experts for Kickstarter. We do love this shit.

Herausgeber:
Booster Space Events & Consulting GmbH

V.i.S.d.P.: Michael Liebe, CEO
Oranienstr. 37
10999 Berlin

Registration: HRB 154151
Amtsgericht Charlottenburg

Exclusion of liability (Haftungsausschluss)

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